Both work cross browser and cross platform. Since our API is so flexible, I imagine customers and partners will find all kinds of fun things to do with it.īeta2 includes client sideWindows Media DRM 10 and PlayReady DRM support. While the API is in place, we don't have any full end-to-end demos for how this works at the moment you'll be seeing a variety of ways to use this technology down the road. And since this is all running inside managed code, a CDN or content provider can tune the heuristics used to get the optimal content from the optimum server. This can enable a whole lot of different ways to address how to make media available, including supporting seamless streaming switching between content encoded at different bitrates. Beta2 adds client support for "adaptive streaming" - which enables managed code to be able to pull in media files and streams from arbitrary URLs, and then reassemble them and pass them off to the video and audio decoders.
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